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  1. Vulkan, noul OpenGL

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    Vulkan, noul OpenGL

    Grupul Khronos a anuntat proiectul glNext in iunie 2014, menit sa unifice OpenGL si OpenGL ES, si sa creasca performanta prin scaderea gradului de abstractizare, aparand astfel VULKAN.Principalul sau avantaj este compatibilitatea cu orice sistem de operare modern, fie el mobil sau nu, si cu orice GPU disponibil, indiferent de arhitectura sa. Deci ofera o flexibilitate nemaiintalnita in domeniu, permitand portarea jocurilor sau aplicatiilor pe variatele platforme ale momentului.

    Si bineinteles totul ramane liber si neingradit de licente.








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    Last edited by F0rS3ti; 09-03-2015 at 08:43 AM.
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