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Power.
08-02-2012, 10:37 PM
• Descriere: Pluginul face in asa fel sa-i arata jucatorului cand se conecteaza pe server un banner sub bara de Loading.

• Exemplu:
<b>You have to register to ba able to see this link</b>

• Autor: AMX_DEV_TEAM

• Download Plugin:

/*
Created by DJ_WEST

Web: <b>You have to register to ba able to see this link</b>
Русское сообщество по AMX Mod X и SourceMod

Присоединяйтесь к нам. Здесь рождаются новые идеи.
*/

#include <amxmodx>

#define PLUGIN "Loading Game Banner"
#define VERSION "1.3"
#define AUTHOR "DJ_WEST"

#define MAX_SIZE 1012
#define BANNER_FILE "resource/images/nume_poza.tga"
#define TASKID 6892

new const g_Files[][64] =
{
"resource/LoadingDialog.res",
"resource/LoadingDialogNoBanner.res",
"resource/LoadingDialogVAC.res"
}

new g_Text[MAX_SIZE], g_CvarEnabled, g_ChangeDelay[33], bool:g_PlayerConnected[33]

public plugin_init()
{
register_plugin(PLUGIN, VERSION, AUTHOR)
register_clcmd("change", "Change_LoadingGame")

g_CvarEnabled = register_cvar("amx_banner", "1")

if (get_pcvar_num(g_CvarEnabled))
set_task(0.1, "Read_LoadingGame")
}

public client_connect(id)
client_cmd(id, "cl_allowdownload 1")

public plugin_precache()
{
precache_generic(BANNER_FILE)
}

public Read_LoadingGame()
{
new i_File, s_File[128], s_Banner[32], i_Len

i_Len = strlen(BANNER_FILE)
get_configsdir(s_File, charsmax(s_File))
format(s_File, charsmax(s_File), "%s/loading_banner.ini", s_File)
formatex(s_Banner, i_Len - 4, "%s", BANNER_FILE)
i_File = fopen(s_File, "r")
fgets(i_File, g_Text, MAX_SIZE)
replace(g_Text, charsmax(g_Text), "banner_file", s_Banner)
fclose(i_File)
}

public client_putinserver(id)
{
if (get_pcvar_num(g_CvarEnabled))
{
if (is_user_hltv(id) || is_user_bot(id))
return PLUGIN_HANDLED

g_ChangeDelay[id] = 0
g_PlayerConnected[id] = true
set_task(3.0, "Change_LoadingGame", id)
}

return PLUGIN_HANDLED
}

public Change_LoadingGame(id)
{
set_task(1.0, "Change_LoadingGame_Delay", id + TASKID, "", 0, "a", 4)
}

public Change_LoadingGame_Delay(taskid)
{
new id, i

id = taskid - TASKID

if (!g_PlayerConnected[id])
return PLUGIN_HANDLED

i = g_ChangeDelay[id]

if (i == 3)
{
client_cmd(id, "motdfile motd.txt")
g_ChangeDelay[id] = 0
}
else
{
client_cmd(id, "motdfile %s", g_Files[i])
client_cmd(id, "motd_write %s", g_Text)

g_ChangeDelay[id]++
}

return PLUGIN_HANDLED
}

public client_disconnect(id)
{
g_PlayerConnected[id] = false
remove_task(id + TASKID)
}

stock get_configsdir(s_Name[], i_Len)
return get_localinfo("amxx_configsdir", s_Name, i_Len)



"Resource/LoadingDialog.res"
{
"LoadingDialog"
{
"ControlName" "Frame"
"xpos" "322"
"ypos" "249"
"wide" "380"
"tall" "200"
}
"SysMenu"
{
"ControlName" "Menu"
"wide" "64"
"tall" "24"
}
"InfoLabel"
{
"ControlName" "Label"
"xpos" "20"
"ypos" "34"
"wide" "340"
"tall" "24"
"dulltext" "1"
"labelText" "#GameUI_ParseBaseline"
}
"progress"
{
"ControlName" "ProgressBar"
"xpos" "20"
"ypos" "64"
"wide" "260"
"tall" "24"
}
"CancelButton"
{
"ControlName" "Button"
"xpos" "288"
"ypos" "64"
"wide" "72"
"tall" "24"
"labelText" "#GameUI_Cancel"
"command" "Cancel"
}
"Divider1"
{
"ControlName" "Divider"
"xpos" "20"
"ypos" "104"
"wide" "340"
"tall" "2"
}
"BannerAd"
{
"ControlName""HTML"
"fieldName""BannerAd"
"xpos" "0"
"ypos" "0"
"wide" "0"
"tall" "0"
}
"TimeRemainingLabel"
{
"ControlName" "Label"
"xpos" "20"
"ypos" "108"
"wide" "260"
"tall" "24"
}
"VACImage"
{
"ControlName" "ImagePanel"
"xpos" "20"
"ypos" "124"
"wide" "340"
"tall" "56"
"image" "banner_file"
}
}


• Instalare si Configurare:

- LoadingBanner.ini il copiati in amxmodx/configs
- LoadingBanner.sma il copiati in amxmodx/scripting
- Dupa compilare adaugati in plugins.ini numele pluginului LoadingBanner.amxx
- Imaginea o puneti in cstrike/resource/images cu format .TGA
- Adaugati in amxx.cfg urmatoarele cvaruri
• amx_banner "1/0" Implicit 1 ca pluginul sa functioneze.

• Detalii Imagine:

Trebui sa creem o imagine cu dimensiunile de (340x56) apoi salvam in format .TGA (in momentul in care salvati trebui sa puneti un nume)

Default pluginul vine asa cu director spre imagine:


#define BANNER_FILE "resource/images/banner.tga"

Daca vreti sa schimbati numele pozei, schimbati doar banner.tga


#define BANNER_FILE "resource/images/nume.tga"

petryca
08-02-2012, 11:17 PM
GJ...Vroiam sa fac eu tutorialul,insa ms ptr ca l-ai facut:D;)
:ass:

darkboss1234
20-03-2018, 07:58 PM
se poate alta sursa, aceasta ma redirectioneaza in alte site-uri

~TraNda~
20-03-2018, 09:37 PM
se poate alta sursa, aceasta ma redirectioneaza in alte site-uri
darkboss1234


/*
Created by DJ_WEST

Web: <b>You have to register to ba able to see this link</b>
Русское сообщество по AMX Mod X и SourceMod

Присоединяйтесь к нам. Здесь рождаются новые идеи.
*/

#include <amxmodx>

#define PLUGIN "Loading Game Banner"
#define VERSION "1.3"
#define AUTHOR "DJ_WEST"

#define MAX_SIZE 1012
#define BANNER_FILE "resource/images/nume_poza.tga"
#define TASKID 6892

new const g_Files[][64] =
{
"resource/LoadingDialog.res",
"resource/LoadingDialogNoBanner.res",
"resource/LoadingDialogVAC.res"
}

new g_Text[MAX_SIZE], g_CvarEnabled, g_ChangeDelay[33], bool:g_PlayerConnected[33]

public plugin_init()
{
register_plugin(PLUGIN, VERSION, AUTHOR)
register_clcmd("change", "Change_LoadingGame")

g_CvarEnabled = register_cvar("amx_banner", "1")

if (get_pcvar_num(g_CvarEnabled))
set_task(0.1, "Read_LoadingGame")
}

public client_connect(id)
client_cmd(id, "cl_allowdownload 1")

public plugin_precache()
{
precache_generic(BANNER_FILE)
}

public Read_LoadingGame()
{
new i_File, s_File[128], s_Banner[32], i_Len

i_Len = strlen(BANNER_FILE)
get_configsdir(s_File, charsmax(s_File))
format(s_File, charsmax(s_File), "%s/loading_banner.ini", s_File)
formatex(s_Banner, i_Len - 4, "%s", BANNER_FILE)
i_File = fopen(s_File, "r")
fgets(i_File, g_Text, MAX_SIZE)
replace(g_Text, charsmax(g_Text), "banner_file", s_Banner)
fclose(i_File)
}

public client_putinserver(id)
{
if (get_pcvar_num(g_CvarEnabled))
{
if (is_user_hltv(id) || is_user_bot(id))
return PLUGIN_HANDLED

g_ChangeDelay[id] = 0
g_PlayerConnected[id] = true
set_task(3.0, "Change_LoadingGame", id)
}

return PLUGIN_HANDLED
}

public Change_LoadingGame(id)
{
set_task(1.0, "Change_LoadingGame_Delay", id + TASKID, "", 0, "a", 4)
}

public Change_LoadingGame_Delay(taskid)
{
new id, i

id = taskid - TASKID

if (!g_PlayerConnected[id])
return PLUGIN_HANDLED

i = g_ChangeDelay[id]

if (i == 3)
{
client_cmd(id, "motdfile motd.txt")
g_ChangeDelay[id] = 0
}
else
{
client_cmd(id, "motdfile %s", g_Files[i])
client_cmd(id, "motd_write %s", g_Text)

g_ChangeDelay[id]++
}

return PLUGIN_HANDLED
}

public client_disconnect(id)
{
g_PlayerConnected[id] = false
remove_task(id + TASKID)
}

stock get_configsdir(s_Name[], i_Len)
return get_localinfo("amxx_configsdir", s_Name, i_Len)



"Resource/LoadingDialog.res"
{
"LoadingDialog"
{
"ControlName" "Frame"
"xpos" "322"
"ypos" "249"
"wide" "380"
"tall" "200"
}
"SysMenu"
{
"ControlName" "Menu"
"wide" "64"
"tall" "24"
}
"InfoLabel"
{
"ControlName" "Label"
"xpos" "20"
"ypos" "34"
"wide" "340"
"tall" "24"
"dulltext" "1"
"labelText" "#GameUI_ParseBaseline"
}
"progress"
{
"ControlName" "ProgressBar"
"xpos" "20"
"ypos" "64"
"wide" "260"
"tall" "24"
}
"CancelButton"
{
"ControlName" "Button"
"xpos" "288"
"ypos" "64"
"wide" "72"
"tall" "24"
"labelText" "#GameUI_Cancel"
"command" "Cancel"
}
"Divider1"
{
"ControlName" "Divider"
"xpos" "20"
"ypos" "104"
"wide" "340"
"tall" "2"
}
"BannerAd"
{
"ControlName""HTML"
"fieldName""BannerAd"
"xpos" "0"
"ypos" "0"
"wide" "0"
"tall" "0"
}
"TimeRemainingLabel"
{
"ControlName" "Label"
"xpos" "20"
"ypos" "108"
"wide" "260"
"tall" "24"
}
"VACImage"
{
"ControlName" "ImagePanel"
"xpos" "20"
"ypos" "124"
"wide" "340"
"tall" "56"
"image" "banner_file"
}
}


Instalarea se face la fel.

darkboss1234
20-03-2018, 11:04 PM
am facut pas cu pas si uite ce apare <b>You have to register to ba able to see this link</b>

darkboss1234
25-03-2018, 06:59 AM
up?